Reading Time: 5 minutesThis guide walks you through building a hybrid character animation setup in Unreal Engine 5.x. You’ll use Live Link Face on an iPhone to stream real-time facial data , blend that with a body running pre-animated motion (like from Sequencer or mocap) for a non-metahuman modular character. I haven’t tested this with metahumans. It’s excellent… Continue reading UE5 Tutorial: How to Combine Live Link and Body Animations (working)